Utah Arts Technologies

Classroom Modules

Interactive, browser-based tools for math and physics. Pick a module to get started — no install, no login.

Math

CalcSE — Graphing Calculator

A TI-84+ style graphing calculator with complex-number support. Evaluate expressions, graph functions, view tables of values, and trace along curves.

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Physics

2D Kinematics Simulator

Two balls roll off a table under Earth gravity. Adjust initial horizontal velocity and table height, then track horizontal velocity, vertical velocity, total speed, and elapsed time as they fall.

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Physics

Projectile Launcher

Launch a single ball from an adjustable platform. Control initial velocity and angle, or set vx and vy directly. Graphs show horizontal velocity, vertical velocity, and total speed over time.

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Physics

Projectile Target Practice

Launch a ball and try to hit a target. Click anywhere in the scene to place a ground bullseye or a 2 m-tall stick figure up to 100 m away. Simulation freezes on impact and reports hit or miss.

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Physics

Block Pulled — Single Block

A single block dragged by an applied force. Adjust mass, force, friction, and initial velocity. Meant as a simpler starting point before students move on to the roped two-block system.

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Physics

Roped Blocks Pulled — Moving

Two blocks connected by a force reader, pulled by an applied force. Adjust masses, friction, initial velocity, and the pull. The blocks travel across a striped background so motion is immediately visible.

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Physics

Roped Blocks Pulled — Centered

Same physics as the moving version, but the blocks stay centered on screen while a desert scene scrolls past them — useful for comparing how different accelerations look against the same framing.

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